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7 docs tagged with "borrowing"

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Dangling References and the Borrow Checker

Having explored Mutable References, we've seen how Rust enforces strict rules to prevent data races. Now, we turn to another critical safety guarantee provided by the ownership system: the prevention of dangling references. This article puts the borrow checker to the test, demonstrating how it acts as a vigilant guardian to eliminate one of the most treacherous bugs in systems programming.

Mutable References

We've seen how References and Borrowing allow us to access data without taking ownership. While immutable borrows provide safe, shared read access, sometimes we need to modify the data we're borrowing. This is where mutable references come in. They grant temporary, exclusive write access, and understanding their rules is key to mastering idiomatic and safe Rust.

Ownership in Action: A Practical Example

Throughout this series, we have explored the intricate rules of Rust's ownership system, from moves and copies to immutable and mutable borrows. Now it's time to consolidate that knowledge. This article brings everything together in a single, practical example, demonstrating how these concepts work in harmony to create a safe and efficient program.

References and Borrowing

After mastering Move, Clone, and Copy, you understand how ownership is transferred or duplicated. However, moving ownership can be restrictive, and cloning can be inefficient. What if we just want to let a function use a value for a while without taking ownership? This is the problem that references and borrowing solve. This mechanism is the key to writing flexible, efficient, and safe Rust code.

Slices as Borrows

After seeing how the Borrow Checker guarantees the validity of references, let's look at a special kind of reference that is ubiquitous in Rust: the slice. Slices provide a way to reference a contiguous sequence of elements in a collection rather than the whole collection. They are a powerful tool for writing expressive and efficient code that operates on portions of data, like a substring or a sub-array.

Slices: A View into a Collection

We've learned about several collection types like String and Vec. A slice is a different kind of collection. It doesn't have ownership of its data. Instead, a slice is a reference to a contiguous sequence of elements in another collection. This allows you to work with a part of a collection without having to copy the data.

Structs and Ownership

We've learned about structs and we've learned about ownership. Now, it's time to see how these two concepts interact. Understanding how ownership works with structs is crucial for writing correct and efficient Rust code.